Spock's Guide to Useful Abbreviations.
Life on Turf can be pretty fast-paced, and as such all commands can
be abbreviated, unless this abbreviation conflicts with other
'Rem sword' will not remove a sword, but try to remote to a character
cast -\> c ('c he' will cause you to cast the 'heal' spell on yourself.)
home -\> h
visit -\> v
north -\> n (and likewise all other directions, including ne, se etc.)
kill -\> k
get -\> g
exits -\> ex
look -\> l
examine -\> exa
consider -\> con
compare -\> comp
Obviously these are not all of the abbreviations of commands, and you
can experiment with the ones that are most useful to you.
Names of objects, players, and mobiles can also be abbreviated. For
example, if you wanted to consider the mobile known as the 'librarian'
you could type: 'con lib'.
However, since everything can be abbreviated, sometimes the game
gets confused. For instance, if I wanted to read a sign, but I was
also wearing a signet ring, I couldn't just type 'look at sign', because
then I would be looking at my signet ring. Therefore, you can end
words which are complete with an $, to signify that that is all there
is of the word.
Example: 'look sign$' looks at a sign, and not my signet ring.
Names of mobiles and objects in multiplicity can also be differentiated
with a sort of shorthand.
If you are in a room with 2 golems, and you want to look at the first golem,
you could type: 'l golem', but to look at the second golem you would type:
'l 2.golem'. This system can be used with any command to differentiate
Similarly, if I were wearing two Ruby Rings, and wanted to remove
only one of them, I could alternately type: 'remove ring' or 'remove 2.ring'.
So now you have lots of pot-pies, and want to put them all in a bag. That can
be accomplished by typing 'put all.pie bag'.
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