cooperating
If you're one of those bold, solitary adventurer types who travel alone with
only their sword / halberd / Crunch Corner for company, then chances are you
won't need to read this. However, if you would like to last longer than the
average 4.2 seconds when confronted with Tiamat, for instance, you may care
to form a group of adventurers and help each other out.
The first command you will need to know is 'follow' - this allows you to tag
along with a player in your room.
\<20hp 100m 100mv\> follow Mtf
The next step is up to the person you're following. If they're happy with
your company, they can take you into their group by typing 'group' and then
your name:
\<20hp 100m 100mv\> group Link
However, they must be within 8 levels of you.
If you wish to boot someone out of your group, just issue the 'group' command
on that person again. In the same vein, if you wish to stop following
someone, or leave the group that you're in, just 'follow' followed by your
players name.
\<20hp 100m 100mv\> follow Link
Link being replaced by your players name.
Once you're in a group, you will automatically join in any fights that the
rest of your group walk into. The experience will be shared evenly within the
group, and gold can be split using the 'split' command.
\<20hp 100m 100mv\> split 100
As mentioned earlier, you can talk within your group using the 'gtell' command.
See also: help groups
Back to the help index
Back to Turf's Homepage