When your character dies, you are reincarnated back at a temple, the
location of which depends upon your alignment and clan affiliation. Your
corpse is left behind in the room where you were killed, together with
all of your inventory. Your gold stays with you, as does your equipment.
Any spells which were affecting you are cancelled by death.
Following and groups are not affected by death.
You lose experience points for dying. If you are below level 37 then the
amount you lose is half-way back to the beginning of your level. From level
37 onwards a death results in you losing 500xp plus 5% of your experience
Corpses decay after time, and the objects inside corpses decay with them.
Player corpses last *roughly* 30 hours of game time (15 minutes of real time).
Only the player who died, someone in the same group, or a thief, can
retrieve objects from a player's corpse, using 'get all from corpse', or
'get all from \<name\>'.
Corpses can be raised into zombie mobiles (see 'help raise').
See also: help combat, help flee, help retreat, help recall and help damage
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