Many of the game actions are based upon interval timers, including combat,
most autonomous monster actions, hp/mana/move regeneration, spell duration,
weather, and area resetting.
Ticks on this mud average 30 seconds of real time, but the actual amount
varies randomly from 15 seconds to 45 seconds - a tick constitutes one hour
of game time.
Hp/mana/move regeneration uses fractional ticks, occuring every few seconds.
Area resetting happens roughly every 3 minutes if no one is in the area; less
often (15 minutes) if someone is. Also note that objects lying on the ground
will not be regenerated if anyone is in the area when it resets.
Back to Turf's Homepage