gtell ; reply say tell > think
Syntax: gtell <message>
Syntax: reply <message>
Syntax: say <message>
Syntax: tell <character> <message>
Syntax: think <message>
All of these commands send messages to other players. 'Gtell' sends a message
to all of the characters in your group, wherever they are, even if they are
sleeping or stunned or dying. ';' is a synonym for 'gtell'.
'Say' sends a message to all awake players in your room. The single quote '''
is a synonym for 'say'.
'Tell' sends a message to a player anywhere in the world. '>' is a
synonym for 'tell'. Tell also supports multi-directional communication.
If you supply a comma separated list of user names then each user on the list
will get the message.
'Reply' sends a message to the last player who sent you a 'tell'. 'Reply' will
work even if you can't see the player, and without revealing their identity.
This is handy for talking to invisible players.
'Think' sends a message to all awake players in your room.
For conversing amongst friends see 'tf' and 'friends'
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