Turf MUD Welcome - Turf is a text-based multi-user game / talker. Turf is multi-themed, with more than 65 unique and detailed areas to explore covering every genre from fantasy to modern-day life. The code base is both modern and extremely stable, with many unique features. Come lead a Clan and conquer the Heroes' League - or just relax and socialise.

Play Turf via telnet : telnet://turf.org:4000
Play Turf via a web browser : http://turf.org:4001

 
Intro Information
  Turf's Advantages
  Connecting to Turf
  MUD Clients
  Player Services
Beginner Help
  Newbie Tips
  Zartid's Mud School
  Maps
  Race and Class Stats
General Help
  Complete Help Files
  Clan System
  When to Swap
Game Information
  Clans Listing
  Leagues Standings
  Recent Changes to Turf
  Policies/Judgements
  Evolutionary Changes
  History Weekends
Social Information
  Player Links and Emails
  Turfmeet and Player Photos
  Turf Meets
Fun/Humorous Stuff
  Quotes from Turf
  Quotes from Turfmeets
  Conspiracy Theories
  74 Deaths of Leviathan
  Wombat's The Vampire
  Story Time Results
Contributing
  Area Writer's Guide
  Social Writer's Guide
Special Interest
  Turf Data System
  Website Resources
  Hardware used for Turf
  The Credits
Departments
  Entertainment
Turf 4.21 - 7 February 2003
Turf 4.21 has been released. This version mostly features player ideas such as sub-divisions of the Heroes' League and indicating class leaders in the 'who' listing. Vacation time has also been changed to accomodate Fastfox's complaints that 21 days of vacation time wasn't sufficient for those who may return after long summer breaks. Vacation grant has now been reduced to 14 days, but extra days may be easily gained by those who actively play the game.

Game Mechanics - 8 January 2003
There's been a recent spate of notes on Turf complaining about certain Hero issues and suggesting ideas for changes to the game at Hero level. In response we're composed a brief discussion of Turf's game mechanics which details why certain features such as taxes exist, how death affects experience points, and why we seem to ignore player ideas for Hero-level changes. If more points pop up in notes we might add more details, but hopefully you'll find this answers many of your questions.

Jupiter has set up a web-based discussion board for those wanting to discuss ideas and complaints in more detail: http://www.turf.org/clans/no/board/index.php?board=ideas.

Turf 4.20 - 14 May 2002
The latest version of Turf is out, with the most popular two changes probably being the renew skill and improved coronary care for the mobiles. There are loads, of changes, however, including lots of nice little touches from player ideas, some changes to clan voting policies, some PK changes, new socials, and a horde of changes to help players find equipment around the game.

As usual, be sure to read the full list of changes, and if you submitted an idea then see if it went in.

conspiracy.turf.org - 2 May 2002
Turf has long been the home of conspiracy theories, and today conspiracy.turf.org has been launched for the enlightenment and amusement of all. Go blow the whistle on your favourite Turf conspiracies.

Turf Meet Photos - 26 March 2002
Photos from the Lancaster February 2002 meet are now available.

Voting for the Turf Awards - 23 March 2002
Voting is open for the 2nd Annual Turf Awards. The nominations and rules are available from http://mango.turf.org/awards/2002/.

Turf Awards - 8 March 2002
Mango is running the 2nd Annual Turf Awards. Nominations have now opened for the 2nd Annual Turf Awards competition. The awards website contains a list of categories, plus instructions on how to nominate characters. The website can be found at:

http://mango.turf.org/awards/2002/

Nominations close Wednesday 13th March, 9am system time.

Turf 4.10 - 8 December 2001
Turf 4.10 features three new areas in the 30-40 range as well as an extension to Stargate, three new commands, shop markup, affects, and a config extension for automatically recalling from combat if link dead. There have been changes to the cauldron and herbs system to allow a greater range of more varied results. Many new commands should also accept 'all'/'all.' as their arguments in place of specific object names thanks to an major internal change in Turf. Expect more commands to accept 'all'/'all.' in the next version, as well.

Turf Meet Photos and Quotes - 26 November 2001
The Oxford Turfmeet has come to a close, one of the largest in recent times. Photos and quotes from the meet are available. Thanks to Wychwood for organising it, and YogSothoth for providing additional floor space.

Let me know if I got the captions wrong, you don't like a particular picture, I mis-spelt your name, I thought you were somebody you weren't, or any other problems - I always get at least one caption wrong.

Neat Data System Pages - 16 August 2001
Several people have put together some interesting and unexpected uses of the Turf Data System. Note that many of the pages listed below are slow to load - this is because they do a great deal of processing. Do not click reload in an attempt to speed up loading, it will only slow the process.


Older news
Top Five Clans
NO 22,243
Burn 3,222
OMKS 217
Tea 0
TKBoom 0
Top Five Heroes
          
          
          
          
          
Top Five Explorers
Kano 84,415
Pawn 49,314
Sleepy 31,202
Jupiter 15,788
Wychwood 8,064
Top Five Millionaires
Mango 117,141,204
Johnson 45,092,883
Ali 6,182,021
Harriman 5,086,244
Fastjack 3,977,556

Colours: Standard Blue | Cyan/Purple | Purple | Red | Orange | Green | Grey