gtell ; reply say tell > think "'"
Syntax: gtell \<message\>
Syntax: reply \<message\>
Syntax: say \<message\>
Syntax: tell \<character\> \<message\>
Syntax: think \<message\>
All of these commands send messages to other players. 'Gtell' sends a message
to all of the characters in your group, wherever they are, even if they are
sleeping or stunned or dying. ';' is a synonym for 'gtell'.
'Say' sends a message to all awake players in your room. The single quote '''
is a synonym for 'say'.
'Tell' sends a message to a player anywhere in the world. '\>' is a
synonym for 'tell'. Tell also supports multi-directional communication.
If you supply a comma separated list of user names then each user on the list
will get the message.
'Reply' sends a message to the last player who sent you a 'tell'. 'Reply' will
work even if you can't see the player, and without revealing their identity.
This is handy for talking to invisible players.
'Think' sends a message to all awake players in your room.
For conversing amongst friends see 'tf' and 'friends'
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