gtell ; reply say tell > think

Syntax: gtell <message>
Syntax: reply <message>
Syntax: say   <message>
Syntax: tell  <character> <message>
Syntax: think <message>

All of these commands send messages to other players.  'Gtell' sends a message
to all of the characters in your group, wherever they are, even if they are
sleeping or stunned or dying.  ';' is a synonym for 'gtell'.

'Say' sends a message to all awake players in your room.  The single quote '''
is a synonym for 'say'.

'Tell' sends a message to a player anywhere in the world.  '>' is a
synonym for 'tell'.  Tell also supports multi-directional communication.
If you supply a comma separated list of user names then each user on the list
will get the message.

'Reply' sends a message to the last player who sent you a 'tell'.  'Reply' will
work even if you can't see the player, and without revealing their identity.
This is handy for talking to invisible players.

'Think' sends a message to all awake players in your room.

For conversing amongst friends see 'tf' and 'friends'

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